According to KitGuru.net, Guerrilla Games’ next major project is a Horizon multiplayer spin-off rather than Horizon 3, based on reporting from Jason Schreier. This follows the official announcement of Horizon Steel Frontiers, an MMO from NCSoft and Sony that’s coming to PC and mobile but skipping PlayStation. The studio had previously explored multiplayer elements before Horizon Zero Dawn’s launch and has recently posted job listings for multiplayer developers. Guerrilla’s multiplayer title is expected to arrive during the PS5 generation before Sony’s next hardware launches, though it could slip and become cross-generation. This means Horizon 3 has been pushed further down the development timeline, delaying the conclusion of Aloy’s story.
Sony’s Multiplayer Strategy
Here’s the thing – this isn’t just about one studio’s project. Sony’s clearly making a coordinated push into multiplayer and live service games across their biggest franchises. We’ve got NCSoft handling the PC/mobile MMO while Guerrilla works on what’s likely a console-focused experience. It’s smart diversification, really. Single-player narrative games are expensive and have limited revenue potential compared to ongoing multiplayer titles. But does every beloved single-player franchise need a multiplayer component? That’s the billion-dollar question Sony seems determined to answer.
Timing and Fan Reaction
Now, the timing here is interesting. Guerrilla’s multiplayer project is expected before the next PlayStation hardware, which probably means we’re looking at a 2026-2027 window at the latest. That pushes Horizon 3 potentially into the next console generation. And let’s be honest – fans aren’t going to love waiting that long for the story continuation. Horizon Forbidden West left some pretty big cliffhangers, and now we’re looking at what could be a 4-5 year gap between mainline entries. That’s a risky move when player attention spans are shorter than ever.
Basically, Sony’s betting that Horizon’s world is rich enough to support multiple types of games simultaneously. They’re following the Genshin Impact model of building out an IP across platforms and genres. But can they pull it off without diluting what made Horizon special in the first place? We’ll have to wait and see how both projects shape up.
